Any Live action larpers?

topic posted Sat, April 17, 2004 - 6:45 PM by  Unsubscribed
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So is this a White Wolf dominated tribe?
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  • Re: Any Live action larpers?

    Fri, April 23, 2004 - 8:36 AM
    It doesn't appear that way at all to me. It appears, instead, to be dominated by elitists who look down there noses at anyone who dares play a system they may not care for.

    I've played many different systems, table-top and LARP (Cthulhu live action, Red Herring Games, NERO, and another boffer-LARP system I can't remember the name of at the moment). In my experience, there are very few truly bad game systems. The majority of systems out there all have potential to be immensely fun - it's what the players and ST/GM's make of the game and story that truly matter.

    Evan
    • Re: Any Live action larpers?

      Fri, April 23, 2004 - 10:26 AM
      hadbags at t12 paces, boys, someone doesn't like opinions here...

      I have already gone into why WW is a bane on LRP (and WW and WOTC are screwing RPGS in general, not that I have much interest in tabletop anymore) on another thread, the 'disappearing thread of olde'

      Listen, you could write a LRP game that encompasses all the things you might want to do without it simply being WOD. MIT is, simply by it's nature as an adaptation of a tabletop game, poorly adapted to maximise the 'live' ness of LRP. Sure you can have a game you enjoy, but why not create a game that has fluidity and suspension of disbelief as it's precepts, rather than bits of paper with 'gun' written on them, no physical contact EVEREVEREVER and rock/paper/scissors in place of ACTUAL ROLEPLAY.

      Maybe the problem is that you haven't experienced a truly great system. In fact, I think that you'd be hard pushed to find one; there were a lot of stupid assumptions made early on in RP and LRP, and very few people question these simply because 'it's the way things were always done'. However, I've been lucky enough to play in a variety of radically thought out small games, none of them brilliant but several of them with good approaches to LRP problems. Faded Empire emphasised theatricality and set dressing (it was run in a stately home and near bankrupted the organisers) but the rules system was so underdeveloped that some people struggled to know exactly what they could do, so that a few charismatic individuals simply 'flanged' control. SINergy, which I used to be involved in running had great cyber/gibsonian atmosphere, but had a hideous rules system and most of the refs laboured under an idiotic traditionalist attitude to plot. Attempts to re-work the rules into a simpler more streamlined system (IE minimise the number of numbers you had to remember) it was met with great antipathy because it required people to change the way that they thought about the game.

      Nexus had a rich background and progressive attitude to character development (in it's final incarnation) but had clunky rules and a problem with OOC politics between players.

      The Gathering has numbers. Not much else going for it really, a bit like AD7D 2nd edition, but the numbers are something.

      I think that now people have moved away from the linear, dungeon bash style of LRP, but there has been a tendency to over complicate rules, and this has always been to the detriment of the 'live' element. WW and it's slavish adherents (and even the supposedly more unconventional games ie non-camarilla UK games have been pretty much the same) perpetuate this, and if you wanted to make a truy live game, then you would do well to create it afresh rather than limiting yourself to the mistakes of others.
      • Re: Any Live action larpers?

        Fri, April 23, 2004 - 10:33 AM
        Furthermore, yes, I am an elitist.

        I have thought long and hard about what I want to do in larp, both for my own enjoyment and out of recognition that the players, not the refs, have the greatest influence on each others' experience of the game. And I'm damned if some idiot in a metallica t shirt with a fucking huge sword is going to riun that for me or other players. I think that MIT and the Gathering both fool people into thinking that they are the only way of doing LRP, because I've heard that sentiment expressed among many players and refs. This limits, and in my opinion spoils many people's experience of the hobby.

        If that is elitism than so be it. I wear my little red armband with pride.
      • Re: Any Live action larpers?

        Fri, April 23, 2004 - 11:30 AM
        You didn't read my post, did you? I said I have quite a bit of experience with MULTIPLE systems, not just WW. I'm not going to defend or attack any single system. I really think your words are far too heated and far too full of your own goodness.

        I really don't think boffer weapons are necessary to make for a good LARP. It can be fun, but I have problems with systems that rely heavily on one's ability to use a boffer weapon - those who are no good with them are never going to get the joy of playing a whole slew of character archetypes, and those who are good at boffer weapons are good with just that - fake weapons that don't behave anything like the real thing; where is your realism in that? I obtain just as much story and realism from an item card as I do a boffer weapon. Neither is really superiour to the other, as it really depends on what you're trying to get out of your story.

        Actual roleplay - I have had fantastic scenes with nothing but roleplay - no combat, no rules adjudications, just good character interaction - in systems across the board - yes, even in WW. Some of the most enjoyable scenes I've ever been in have been in WW-based chronicles in OWbN.

        And for what it's worth - the most enjoyable LARP session I've ever been in was a one-shot deal at a convention, run by Red Herring Games (a short-lived company run by two former friends of mine). The game session had NO rules. No system. We were each given characters from diametrically opposing genres and told to have at. Whatever we thought we could do based on a brief 1-paragraph description of the character, we could do. As far as we were concerned. The game went famously. Everyone there put in some excellent roleplay and had a fabulous time.

        Now, I'd like to see you actually contribute something rather than how great you are for hating WW and most systems in general while simultaneously bashing said systems and players of said systems. I tried to start a thread about actually STARTING a game, and got some constructive comments from one individual. When I mentioned the system I intend to use, the constructivity not only ended, but nay-sayers began posting, and not once since has anyone posted something that seems actually constructive towards getting any kind of play going anywhere.

        I don't want to come off sounding like I think I'm better than everyone else on the tribe - I'm certainly not. It's just frustrating to put oneself out there with an idea to actually do something, then be shot down with negative commentary and about 0 constructive criticism/commentary, and further watch absolutely nothing come out of that beyond how I'm obviously not a real gamer and obviously have never REALLY played LARP because I happen to be willing to give a system others dislike a chance. Oh my god, what am I thinking trying to keep an open mind?

        Evan
        • Unsu...
           

          Re: Any Live action larpers?

          Fri, April 23, 2004 - 9:36 PM
          Ok, To defend the boffer larps I must! I cannot fight for shit and yet I reguarly attend and enjoy a boffer larp with deep complex storylines. The current plot committee at my larp are doing brilliant things. No, my game will not satiate the newbie who wants to hack and slash, but if you are willing to actually Rp its wonderful. I also play A Vamp Larp and enjoy that too. But i like physical contact and the setting of a LClarp better.
        • Re: Any Live action larpers?

          Sat, April 24, 2004 - 6:23 PM
          OK, Evan. I did read your post, and my words are simply an attempt to explain my position. Any heat you read into them is probably a reflection of your own state.

          What I am trying to explain, hotshot, is WHY we are critical of WW. I did not comment on those games other than that because you did not accuse people of being elitist based on those other systems, but based on criticism that you have read regarding WW. I was attuacking WW, not YOU, though my opinion regarding your good self is crystallising slowly...

          I am glad that you have played other systems. However, unless those systems were really ass, I don't understand why you would choose to run your own game using the MIT rules or WOD background. It's akin to entering a race and cutting your left foot off with a cheesewire just before the gun went off.

          I regularly attend 'boffer' events, though we don't call them that, as I think the construction of what the 'new games book' referred to as a 'boffer' was quite different. There may be differences between the LRP weapons in the US and in Europe. Anyway for the last 2 or 3 years I almost never raised a sword in anger.

          The only difference between a good fighter and a bad one is practice. I went from a mediocre fighter to a good one over about 6 months, coinciding with learning the Yang introductory taichi form, bizzarely, so it can't be that far from reality. Strength is not an issue.

          If you obtain just as much story and realism from an item card then you might as well be tabletopping. In our systems, props often have little attached laminated cards. these are covered in codes, from which people with the right skills can divine various nuggets of information. I don't know if you have experienced similar systems but this one is effective. However, it has, first and foremost a prop. This may be a latex weapon, or a crystal, ar a huge stone minotaur head, but the prop is both present and important for mood, and if you tell me that you gain exactly the same level of suspension of disbelief from a piece of paper, I would argue that you have never actually been immersed.

          I am glad that you have enjoyed a rule-less system, and they may often work, both in LRP and tabletop, in small-scale and for short games. But with more than, say, 30 players, and over more than a day, people struggle to realise what they can do without continual referral to refs. this is far more taxing on refs as a resource than having a simple, easy to follow rules system, as then players can self-ref most of the time. I also dod not state I hated most systems in general. However, there are a lot of badly-developed and poorly-implemented LRP systems out there. That WW could have so much time and money invested in it and still end up so dogmatic and stupid astounds me.

          My entire last post was really trying to address the fact that you accuse us of elitism because we were critical of something you happen to like. I was simply trying to explain and rationalise our viewpoint. Maybe the criticism of WW (and not your esteemable self) should be a guideline you should consider closely as you think about developing your game.

          For the record, I have been involved in the running of 3 systems. One was the largest of it's kind in the UK, which may I remind you has the world's largest LRP fest event yearly and has a huge LRP community. The even I ran had people attending from all corners of the country, a more even split in gender than any other system I ever attended, and catered for the special needs of several disabled players. one of whom was confined to an electric wheelchair (amusing whilst drunk). So don't tell me that I should 'get off my ass and contribute'.

          So stop being a flid, and stop ranting on a thread that someone didn't start for flame wars. This time I wasn't trolling, and I'm fairly sure that it's you that's coming of as ranty and irrational.
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            Re: Any Live action larpers?

            Sat, April 24, 2004 - 6:35 PM
            here here!

            "I regularly attend 'boffer' events, though we don't call them that, as I think the construction of what the 'new games book' referred to as a 'boffer' was quite different. There may be differences between the LRP weapons in the US and in Europe. Anyway for the last 2 or 3 years I almost never raised a sword in anger. "

            Yeah we don't call them that either, but everyone else apparently does

            "The only difference between a good fighter and a bad one is practice. I went from a mediocre fighter to a good one over about 6 months, coinciding with learning the Yang introductory taichi form, bizzarely, so it can't be that far from reality. Strength is not an issue.

            If you obtain just as much story and realism from an item card then you might as well be tabletopping. In our systems, props often have little attached laminated cards. these are covered in codes, from which people with the right skills can divine various nuggets of information. I don't know if you have experienced similar systems but this one is effective. However, it has, first and foremost a prop. This may be a latex weapon, or a crystal, ar a huge stone minotaur head, but the prop is both present and important for mood, and if you tell me that you gain exactly the same level of suspension of disbelief from a piece of paper, I would argue that you have never actually been immersed. "

            My game has a similar system to what you described. We have physical representations with attached cards.
            • Re: Any Live action larpers?

              Sat, April 24, 2004 - 6:38 PM
              Thankyou, for being a sensible human being. Where are you from, and what LRPs do you do?
              • Unsu...
                 

                Re: Any Live action larpers?

                Sat, April 24, 2004 - 6:53 PM
                I'm from NJ...I'm in Laire, Nightmares and Dreams and Equinox
                • Re: Any Live action larpers?

                  Sat, April 24, 2004 - 6:58 PM
                  NJ? Is that New Jersey?

                  I'm from England, but currently in N. Wales, but will soon finish my degree. Then it's on to better things... probably moving to Germany to be with my wonderful girlfriend.

                  Anyway are there websites for these systems?

                  SINergy is at www.sinergylarp.com

                  the gathering is www.lorientrust.co.uk (i think)
                  though the grammar, on that site is appalling!!! ;-)
                  • This is the maximum depth. Additional responses will not be threaded.
                    Unsu...
                     

                    Re: Any Live action larpers?

                    Sat, April 24, 2004 - 7:04 PM
                    To be completely fair.. English LARP is probavbly better than anywhere else anyways. The British as a nation are excellent at having fun without taking anything too seriously.
                    • UK=best LRP?

                      Sun, April 25, 2004 - 7:13 AM
                      I dunno about that, spud. I think that the fear of litigation may hamper some larger US systems (huge, comical oversized padding on weapons et al) but I'm sure that there are some systems which are great. I'd love to try out SCA with the rattan weapons at some stage, simply because of the noise that hitting people would make. It's a pity that the SCA seems to have such a focus on 'historical'-ness, when it's about as historically accurate as Xena Warrior Princess.

                      Also, Germany and Poland both have huge LRP systems running events that are up to 7 days long. I thing that system-wise they're about on a par with the Gathering, but hell, that's largely what, experientially, you must be basing your statement on. There's also a monster system in the south of France, and one in Italy that looks amazing. I'd love to run an Asif event in Morrocco (seeing as you could get there and back for under £100 now, off in the desert, but seeing as how I'm unlikely to play the Gath due to time constraints anymore (a shame, just as we were beginning to make headway) I guess that is unlikely for the time being. Perhaps if I ever get that post-apocalyptic game off the ground, then it'll be a posibility; in fact, Singingblade might work equally well there.
                      • Re: UK=best LRP?

                        Mon, April 26, 2004 - 4:33 AM
                        I'm going to single out your comments on the SCA, for now. I am an American, who has been involved in the SCA her entire life. My mother got involved when she was 17, and so I grew up in the midst of it. There is no bad reason to investigate it, including just wanting to hear the noise of the heavy fighting. My father and step-father and mother, and two of my brothers are heavy fighters, my husband is a fencer.
                        SCA stands for Society for Creative Anachronism-- because while the focus is on a specific time period that we are "recreating" (650-1650 approximately). We are NOT like the American Civil War groups where they are recreating an exact scene or battle, with real people's names and exact battle scenes etc. The prime point is for people to get together and have fun. Effectively it is LARP. There are authenticity mavens in any group, and I haven't played in the UK, though being a military brat I have played in a large number of environments including overseas. I don't think the SCA in general claims to be historically acurate, but there is so much more to it than the fighting. I personally do not suit up in armor and bash on o ther people at all. I marshall it, which basically makes me a safety referee and I promise you that the fear of litigation has changed the SCA drastically in the past 20 years or so. There are areas, like Northern California where fencing is illegal because it is considered too dangerous, and when I was a youngster I used to be a "Water Bearer", but thats now reserved to teens and adults. THe minimum safety equipment has been standard my whole life, though. 20 guage steel helmet with padding, kidney protection, groin protection, knee and elbow protection, throat protection. But most SCA fighters wear much more armor than that because they find there are areas where they tend to get hit and it hurts. I have seen ONE broken arm, and two incidents of broken teeth from people wearing ill-fitting helms but at least State-side the focus is on safety. We want to kill our friends and then get up and go drinking with them tonight, not hurt them!
                        • Re: UK=best LRP?

                          Mon, April 26, 2004 - 5:09 AM
                          Cool, thanks for the information! Icidentally my comments re litigation weren't aimed at SCA in particular; I was contrasting it (and the rattan weapons) with those US LRPS that have hugely over-padded weapons to 'prevent harm'. Incidentally, The one experience I have heard of from a friend with such overpadded weapons, an injury was caused by the sheer weight and unwieldiness of them, compared to the light, easily handled type of weapon we are used to over here.

                          I do understand that you aren't re-enactors per se, but trying to create a historically orientated LARP. It's just that from what I have seen whilst surfing the net had a suprisingly high number of synthetic costumes, chainmail bikinis and the like. What I'm saying is 'if you're going to include chainmail bikinis, why not just play a fantasy setting and have done with it. Admittedly, actual mediaeval costume could get a bit boring after a while, so I do understand this tendency; 'oh look, another peasant woman in a brownish grey shawl, how accurate'.

                          Furthermore, if the emphasis on mediaeval costume for a sense on integrity, then; 650-1650 is a hell of a long time! Fashions changed an awful lot petween those two periods. Therefore, two people in a room from opposite ends of your timeline will jarr to some extent; at least to the more historically-minded.

                          Do individual groups tend to gravitate to a more specific time period?

                          In fact this jarring is one of the major problems with fest LRPS in the UK; they don't define their genre well enough, which means that you get sindarin and colonial marines rubbing shoulders with bubblegum crisis characters and historically accurate vikings. It vexes me, because all it takes is a little effort and thought 'will this improve the experience for the people around me?' In the case of the colonial marine; I think not. It's as bad as wearing the aforementioned metallica t-shirt.

                          I guess that the US has had a relatively short history and this must offer you a different perspective on such things. I personally like to see an element of historical reference in costume even for fantasy LRP, because it helps 'keep it real'. That's not to say I don't like to see chainmail bikinis either! I just find them, ahem, anachronistic...

                          Incidentally, well done on the safety. I probably see more injuries than that every year, despite not using rattan weapons. Interesting that modern platemail is better made and thicker than it ever was in the mediaeval period.

                          What are the safety requirements for fencing?

                          Anyway, if I were to turn up, in say, a historically accurate bedouin costume, how acceptable would people find that? Is SCA limited to the time period, or also to mediaeval Europe? I mean, I know that there are plenty of women that go dressed as belly dancers, but I haven't seen any men as sheiks or Amirs. Do you get cossacks and groups like that?

                          Tahnks for your response; I'm finding it very interesting.
                          • Re: UK=best LRP?

                            Mon, April 26, 2004 - 5:07 PM
                            I'm always more than happy to give information! I understand that your comments about litigation weren't aimed at the SCA, but it is an issue anyone who wants to do combat is faced with. I think that boffer LARPs have more problems because there is seldom a standard by which all boffers are made, and so you can have anything from a club to a whip.
                            Synthetic costuming is a tricky question. If I'm camping for 4 days in the New Mexico desert in August I don't want to be in hot scratchy wool, or wrinkled stained cotton, or dry clean only silk. I try to make my costuming look as accurate as possible, but I may also have a panel with lacing that isn't really the fastening, but hiding a zipper. Its also a difficult quandary that most of us don't have servants to dress us as the nobles of the time period did, and so anyone say Elizabethan or French Ren cannot possibly put themselves into those clothes if done accurately. Chainmail or bunny fur bikinis are something else again... the bimbos who wear those are the ones who prove the addage (usually said in a bad Scottish accent) "If ya canna get laid in the SCA then ya canna get laid at all".
                            Yes, specific areas tend to gravitate to a general type... all early Celt or whatever, but there are always a few die-hards who want their persona... or those who really want the finery and dress-up quality of Elizabethan or whatever. It is designed to be the only game where you can have a 10th Century woman and a 17th century man doing a 14th century dance in a 20th century hall.
                            Yes, the US has a relatively short history- and that gives a different perspective on it.
                            Safety requirements for fencing are an Olympic 3-weapons mask, with back of the head protection, throat protection, 3-weapons jacket +1 layer, or the equivolent, breast protectors for females, groin for men, recommended for women, jeans or the equivolent for legs, and full coverage footwear. Leather or heavy canvas gloves. Its different than Olympic because its full arena or in the round as opposed to on the strip, and it isn't touch, its blows and draw-cuts.
                            It is generally considered to be centered in Europe, but ehere is almost always a few that aren't... I've seen Japanese samurai and such, a few American Indians, sheiks or amirs... it varies. There is a woman here who does the Chinese female to a T, including not walking anywhere because her feet would have been bound. She's very good, but its not a persona *I* would choose!
                            • Re: UK=best LRP?

                              Tue, April 27, 2004 - 3:54 AM
                              Wow! If I were camping in the New Mexico Desert in August, I imagine that you'd struggle to get me to wear...clothes! I always thought synthetic materials were worse in hot weather, but I'll take your word for it...

                              I can see what you mean about boffer larps. There is something approaching a standard in the UK, though there is a degree of interpretation required, and as most UK LRPers know, there are refs in the LT system that shouldn't be allowed to interpret a macdonalds menu in case they start power-tripping!

                              Re; getting laid; yeah, the last experience I had with drunk horny roleplayers was sufficiently traumatising that I did actually appear to blot certain parts of it from my mind; you'll have to ask Dan about that...

                              Oh, so safety requirements for fencing are roughly the same as traditional. OK. Incidentally, I think that you have to do sufficient blows in sabre at least; a touch is called 'laying-on' and not counted. I'm interested because I used to fence foil, and would be interested in looking at rapier.

                              Well, I think I may well look into it further; see if there's anything around here. The Sealed Knot (English Civil War re-enactors) currently have a bit of a monopoly on that whole scene in the UK, though we do have, bizarrely enough, a considerable following for US Civil War re-enactment in the Welsh Borders! A friend of mine said he'd try that; but only if he could be Stonewall Jackson - I tried to explain that Stonewall was probably already taken...
                    • Dan
                      Dan
                      offline 7

                      Re: Any Live action larpers?

                      Mon, April 26, 2004 - 10:03 AM
                      scandinavian and german LRP seems to be quite good actually.

                      The norwegians (i think it was norwegian) are actaually further along in their 'pure' LRP philosophy than even the most progressive UK LRPer. See a link I posted in the skraelings tribe for info.

                      Monkey, can you find out about the jugger thing in germany?
                      • Re: Any Live action larpers?

                        Mon, April 26, 2004 - 10:16 AM
                        Yeah, this is meant to be true. I read that in Finland the government gives money to LRP organisers; for a Finn, so it's more than simple 'belgian latex' rumour.

                        I guess that they've gotta do SOMETHING for 6 months of the year...

                        There was a cyberpunk event I was seriously considering attending there, run in a bunker. The Finns build a lot underground. Mainly it was the plethora of fine women that was encouraging the idea... ;-)

                        However, the average age of a LRPer there is 14, apparently, so that changed my mind pretty quick...

                        I'll find out about the Jugger, though you have to sort your back out before you compete...
                        • Re: Any Live action larpers?

                          Tue, April 27, 2004 - 10:10 AM
                          Incidentally, Dan, you linked (or sent an email) regarding a 'larp agenda' some Swedes have put together as a kind ofpolicy statement. I remember disagreeing with one or two points, but finding it overall very cool. However, I can't find it now, (it's not on Skraelings) and I hoped you could pop it up here, as food for thought.

                          Can you remember what I'm talking about?
                  • This is the maximum depth. Additional responses will not be threaded.

                    Re: Any Live action larpers?

                    Sat, April 24, 2004 - 7:07 PM
                    Sorry to have imposed my presence upon your tribe. I'll be leaving it now, as it's eveident to me that it really should be labled the "Boffer-only LARP" tribe rather than simply LARP. I had made the obviously erroneous assumption upon joining that this group was going to cover ALL LARP, not merely one small subset of it.

                    BTW, for what it's worth, I *did* enjoy the boffer LARPs in which I participated, and happen to have been fortunate enough to be fairly skilled with the props.

                    So, adieu, most likely ot your relief and collective cries of good riddance.

                    Have fun patting yourselves on your collective backs.

                    Evan
                    • Unsu...
                       

                      Re: Any Live action larpers?

                      Sat, April 24, 2004 - 7:10 PM
                      Umm...I just stood up for Lc larps...I didnt want you to quit....oh well....
                      • Unsu...
                         

                        Re: Any Live action larpers?

                        Sat, April 24, 2004 - 7:22 PM
                        There was no back patting.. and remember. Opinions are like assholes. Everybody has one. We never said you weren't entitled to your gaming, nor did we say you shouldn't have enjoyed it. It just wouldn't have been ideal for us LARPers who like to give equal emphasis to the 'Live' and 'Action'.
                    • Re: Any Live action larpers?

                      Sun, April 25, 2004 - 7:15 AM
                      So you're running away rather than even attempting to have a rational discussion?

                      Bye then.

                      You didn't join the People who hate people tribe a while back, did you? There was a similar incident is all.
                    • Re: Any Live action larpers?

                      Wed, May 19, 2004 - 7:33 AM
                      The good riddance comes from the apparent unwillingness to let a difference of opinion simply be that.

                      I despise boffer LARPs based on my experiences with them. This isn't to say all boffer LARPs are "bad" - just the ones I've directly encountered were not my cup of tea.

                      Is that so hard for others to type?
                      • Re: Any Live action larpers?

                        Thu, May 20, 2004 - 11:53 AM
                        Hey, I know what you're saying. For every engaging game there's another with some fat sweaty guy pretending to be a dragon or something. And like, getting off on it...

                        But I don't think it's fair to say that it's a 'boffer LRP vs. MET LRP' argument either, because I think that a lot of MET's flaws have nothing to do with boffers, lack of boffers, or anything else.

                        What I'd like to see is a bit of criticism of existing LRPs. Say what's wrong with it, and how you'd do it differently.

                        Hell, when I get Singingblade going (correction; if) I want people to criticise the ass off it. Because I want to make a game that blows people away. I want to make seasoned LRPers able to experience it anew. And OK, I have a fair amount of experience of ass LRP, a fair amount of ref experience, and a fair amount of theory; but that doesn't immediately make a great game; it takes the crucible of seeing what happens to it when you unleash players on it. Thankfully I've seen a lot of theory that I hold with work really well in another game, so I reckon that it's going to work. And I really think that it will blow people away.
                  • This is the maximum depth. Additional responses will not be threaded.
                    Dan
                    Dan
                    offline 7

                    Re: Any Live action larpers?

                    Mon, April 26, 2004 - 10:00 AM
                    wait, mynci. You can't on the one hand say WW MET stuff isn't real LARP and then post links to the LT and SINergy.

                    SINergy is WW with a less interesting background IMHO - the rules mechanics are just as cumbersome and discourage roleplay and 'liveness' to just the same extent.

                    And the LT.... well..... it's LRP, but not as we like it. Nope.

                    now maelstrom on the other hand is the new hope for LRP that doesn't suck.
                    www.profounddecisions.co.uk
                    • Re: Any Live action larpers?

                      Mon, April 26, 2004 - 10:10 AM
                      I've linked to Maelstrom at least 3 times on this board, not that people care...

                      You're right, both Sinergy and LT have huge flaws, and I've stated the failings of each of these systems (in my opinion) separately. it's up to people to look at them and come to their own conclusions, I guess. I wanted to post links to all the various things we have bandied about over the years, but I have the occasional more inportant things to do... ;-)

                      And goddammit, you know I tried to get Chris to see some sense. Haveyou read the more recent backgrounds? They're kinda cool. The system, though supposedly stripped down finally (and goddammit,why couldn' they have just said 'we're sorry, you were right', instead of going 'nonononononotwatnonono' and then doing it anyway, and badly) are if anything more awful. I didn't even bother learning the basics (as there was quite a lot of 'em) last tme I visited. I just sat in the corner, drank, and tried to talk to people that though they were uber-important.

                      Having said that, the group dynamics were quite amusing, I chatted to a gang leader for a about 10 minutes, him tryig to sound all big and hardcore, and then this other gang leader showed up and he immediately started shitting bricks and fawned all over this other guy; very fuckin' funny!

                      And don't go spelling things all Welsh-like at me!

                      But for a bunch of links to LRPs of goodly repute, try www.centrepoint.co.uk
                      • Re: Any Live action larpers?

                        Tue, April 27, 2004 - 10:14 AM
                        whoops, that link above should be ignored - I'll get the proper one.
                        • Re: Any Live action larpers?

                          Tue, April 27, 2004 - 10:15 AM
                          • Re: Any Live action larpers?

                            Tue, April 27, 2004 - 10:27 AM
                            Interwired, (linked to from centrepoint) incidentally, was a Shadowrun-based (I think) system that Ric Baines stole most of the rules off to create Mirrorshades (another cyberpunk system I used to be involved with, back when I was REALLY stupid).[tangent] Association with that name, incidentally, caused me heinous amounts of trouble years later until people realised that I thought he was a twat. To be completely fair, anyone that was going to make an actual issue out of the association was probably a twat as well.[/tangent]

                            The girlfriend of Centrepoint's owner does some fantastic one-off games, usually inspired by film. The lates, Howl, is based on the film 'Dog Soldiers' (which probably bombed in the US, but we loved it here) and is currently preparing for it's third incarnation. Faded Empire ended up a one-off (so far) though the idea was to have an on-going campaign.

                            I think that her daughter ran her first event last year, aged, umm, about 10 or 11.

                            Incidentally, as a tangent, what films do people think would inspire some kickass LARPS? I mean, a good film comes out and you know that it'll change the way people play (ie all the Jack Sparrows that showed up to last year's Gathering as I predicted). The other major recent effect of films is that LOTR ended the reign of the obese elf; something that I've railed against for at least 5 years now!

                            Starship troopers should become a LARP some day, though fuck knows how you'd do it.

                            I personally think that a high-production value LRP set in Tortuga based upon Pirates of the Caribbean, and using the Island of Lundy or something, or the Florida Keys, would be rocking. I also want to run something in Fontainbleu forest, (France) maybe a mirkwood-sort of thing.

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